Gta v realistic driving mod

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Improvements to other physics (eg making it possible to ram police vehicles, slightly more realistic PIT maneuver)Īutomated brakes have been disabled for every single vehicle Performance of every single vehicle matches its real-life counterpart perfectly (acceleration curve, top speed, braking, grip, handling characteristics, wheelspin)

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Realistic offroad driving (giving the HUGE offroad areas in GTA V a purpose, hillclimb, dirt track) Realistic driving physics (proper tire grip on different surfaces, traction curve, slip angle)Īll driveable surfaces have reworked properties Every single change made by this mod has been MEASURED INGAME and CONFIRMED to be working as intended. Driving physics were created for each of the 357 vehicles individually, spending an average of 3.5 hours on each vehicle. Development started on and took 3 years, 1600+ hours.

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Physics definitions for every single vehicle have been created from scratch utilizing every single available parameter. This mod changes driving physics in GTA V to be as realistic as possible. Upwards compatible with: 1.44, 1.45, 1.46 (mod does not affect latest DLC vehicles though) Successor of the popular GTA IV driving modįully supported GTA V versions: 1.36, 1.38, 1.39, 1.41, 1.43